Behind the Scenes

Behind the Scenes – Dragon’s Tale & Wall-A-Geddon

Today we take a look at another segment of ‘Behind the Scenes’ at IndiEire Games focusing on the team’s beloved game’s Dragon’s Tale and Wall-A-Geddon. Beginning with Dragon’s Tale the guys talked about how the initial idea for the game was originally based off Martin Rees’s book Just Six Numbers: The Deep Forces that Shape… Continue reading Behind the Scenes – Dragon’s Tale & Wall-A-Geddon

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Behind the Scenes

Behind the Scenes – The Substance Suite

Creating and developing games takes plenty of long hours, the ability to learn how to use many different tools and programmes and of course, A LOT of coffee to keep you going through those long days and of course nights. This week we thought we would take a look into the type of tools our… Continue reading Behind the Scenes – The Substance Suite